Saturday, 25 October 2014

Kapiti Tournament - Good times

Khador double handed throw resisted.

I must admit, I like short tournaments. A one day affair with 3-4 matches is prefect for me. Just long enough to have a lot of fun without suffering from "tournament fatigue"
Old man Sevvy is about to murder another old man in Doomie. It's geriatric wars!



Thanks to Pelarel for organizing the event and Mr C for hosting us at the Kapiti Club. 
Mr Tank has been trying out the new merc lists. Looking good so far. 



The Kapiti coast is one of the nicest places in New Zealand, and it is worth the nearly one hour drive from Wellington to visit. Granted, most of the time was spent in the hall, but outside it was glorious. 



Those are some damned bright Legion. One of the young guys being coached by his Dad. Always awesome to see a new generation of players and parenting DONE GOOD!




A small turnout of about 14 players, good enough though as i find the big events a bit taxing a time. Also, the SUPER SERIOUS WIN AT ALL COSTS crowd didn't turn up. So that's pretty good. Nice and laid back event. 


Some nice tables make all the difference in the game. 

Several of us decided to play "random" casters and lists and try out different things. There wasn't a lot of "eHaley double Stormwall" type lists which is great to see. After all, the core of this event was providing extra experience to people from a journeyman league. 
Well.... nearly everyone played odd lists :)

One of the great moments of the day for me was the last game going in the 2nd round. Everyone crowded around the table to watch one of the youngsters taking on someone 3 times his age. It was a close nail biting game ended by Thunderbolts from gun mages...... dirty dirty cygnar :)



Thunderbolts and crit devastation = I CAN HAVE ZONES NOW!



As for me, I came 2nd based on strength of schedule, which is fine. I would have come 2nd on control points (0) anyway. And the last game of Warmachine I played 6 months ago or more was against the guy who won, and he beat me then (and I was using Kraye in that game as well)




Out numbered and cornered by  Lintmans Trolls. 



Game one was my Kraye "ALL THE JACKS" list and it was a load of fun. I kept forgetting to move my light jacks as light cav and forgot the impact attacks from heavy jacks as well. Kraye is a complicated caster with loads of special rules and tricks. I'm barely beginning to scratch the surface of what he can do. 

Yes, that is light arty you see



I messed up by picking walls in my deployment zone which slowed me down, Kraye has pathfinder for his battlegroup, but you just don't have enough focus to do everything. Fortunately my opponent left an opening that Hammersmith and some shooting could clear and Ol'Rowdy delivered Hammer to Grims face. 



15" charges are a thing. 

My 2nd game was against pFeora using Kara. Lessons learned were that light cav is really annoying to medium infantry who cannot catch them.

Also, it doesn't matter what focus Feora camps as Kara and Storm knights on a charge do horrific amounts of damage. 






The final game was against our host Mr C. 

He was driving a Borka brick, and while my Kara list has an amazing amount of punch, I was seriously worried about dealing with it. 

My plan was to let him take the objective with his force and then counter charge with my storm units. I was more than willing to sacrifice some VP's in order to pull him into the kill box. 


That's the objective. This is how the board looked at game end.

Fortunately for me though he moved Borka up and dumped all his fury, and I mean all of it in the Kriel stone.

Now Borka is tough, but not that tough. And with elevation and feat, and no one protecting Borka he died under a hail of bullets. Still took 4 blazers, the hunter and Kara to do it though.

Good times though, would play again




Monday, 20 October 2014

Zombicide - The Heroes round 1



Well, i'm taking some time off painting Zombicide to get ready for this Warmachine tournament, but I thought I would share where I was up to.

For the heroes I wanted to put in a lot more detail and colour. They really need to stand out against the monochrome hordes of the undead.

I also wanted to make the Zombivor version of each hero especially bloody but more muted than the original. You may notice the skin is muddied up and there is liberally applications of GW's bloodletter paint.



Doug has become a bit of a fan favourite at our household. Not because he's amazingly powerful, but because hes' Doug. It's hard to explain, but somehow Doug has developed a reputation of being a one-man wrecking crew that ultimately none of us are worried to see die. If Doug goes down in a horde of undead and we still win, that's a victory and Doug did his job.

Doug was straight-forward to paint. One little trick is using blue to highlight the black pants with dark blue. 




Amy is my partners favourite character. I don't know if I have ever got the chance to play her yet as when she picks, she picks Amy.

And that's because +1 move is handy, and she likes how badass she is in melee.

The neato thing with this figure was painting the fishnet stockings. 









Wanda, on the other hand, is one of my favourite characters. She's my "solo" who runs off to random places on the map and draws the zombies away. Frequently, she has also been the sole survivor (or the last one eaten)

He 2 squares per move is more situational than Amy's +1 move action, but a lot more hilarious when it comes off. Also, at orange level she can move 8 squares and move through zombies. She's awesome. 

I like both these figs a lot. 



Boring boring Phil. A dude so dull we made house rules to make him better (his special is he starts with a pistol, about the worst ranged weapon in the game)

I love how he turned out though. His face is one of the best i've done. 

I still have a dozen more heroes to paint, but they will have to wait until after Warmachine is done. 

Until then. 


Saturday, 18 October 2014

Kapiti Tournament - Coming back out of retirement

Ok, so i'm a fickle bitch.

I play a lot of games and sometimes I can go off a game for an extended period of time. I basically haven't play since the NZ Nationals in mid 2013. I put this down to several things, but the two biggest ones are burnout and other shiny things to play with. 


Another biggy is that I cannot force myself to paint if i'm not in the mood to do so. I like playing with painted models and I like trying out new and different units and combinations.

You won't see me turn up with the exact same list twice. 


So, the kapiti event is a one day/casual tournament. Four games at 35 points and I've decided to play casters i have never played before. (well, i've played Kraye once in a casual game a year ago)

After deciding to play about 3 days ago I put together some lists and noted i needed to paint a bunch of models in one week.

Here's my work in progress on Kara and Kraye. Still some details to do, but i'll probably come back to them after I've finished painting the rest. 


Now in my list of models to paint before the event are a full unit of Storm lances. I really was stressing about how long they would take to do, so i figured I could cheat a little. 

(Thunderhead is here because he also needs to be painted, but not for this tournament)

My scheme for storm-nouns is predominately blue, so i tried using the airbrush to uundercoat. And after about 2 years of failing to get the brush to work at all well, it worked a treat this time. (Thank you you tube)


I feel that even if i'm really pushed for time I can add a few details to these guys and they won't look completely awful. Plus, i probably saved myself hours of work undercoating 5 lances, both laddermores and 5 jacks like this.

Before next Friday i'll update on my progress, hopefully 5 finished Blazers, 5 lances, a Hammersmith, A hunter and the two casters will be done. Gonna be busy.  

Monday, 29 September 2014

GW CEO application accepted!



And there you have it, Application accepted!

It's a done deal.

Now taking requests. 


Gentlemen.... my music!

PS, here is the application letter 



Sunday, 28 September 2014

Zombicide - More monochrome madness

As promised, here is even more Zombicide Monochrome action painting. First up, The Beserkers!

Zombies that you cannot shoot makes Phil very sad hes only armed with a shotgun.

Again, following Carmen's (master of Monochrome) advice, I went with the red/orange/yellow range for these guys. I love the monocolour effect, the best thing about it is that it is not time consuming.  Dry-brushing is your friend. 

The major difference between our paint jobs is I went for a deeper set of colours. Just a personal preference. 


A Toxic Green coalition.......   that's a truly lame NZ Political reference

Same again here, I went for deeper greens and more emphasis on highlighting the bejesus out of the flesh areas. 






On the table, I just love the look. One thing I disliked about other peoples "expertly painted" zombie hordes is that..... frankly.... it's a waste of time and effort as well as a bit blurry.








The Monostyle look means you can see what Zombies are what with a minimal amount of fuss. In addition, I think it adds to the cinematic flavour of the game as well. 


I also picked up some nice simple stack-able boxes to store the zombies in. The individual storage trays from the games are very very space consuming. Especially now the zombie count is over 100. 








Wednesday, 24 September 2014

A vote! Should I apply to be GW CEO?

So a while ago I wrote a mock application letter for GW's CEO role. The full letter is here and repeated below. The application information is up, and frankly it's pretty weak. Thanks to BOLS for this information.

The question is, should i send in my application?




Chief Executive, Games Workshop Group PLC: Nottingham, UK
Thursday 18 September, 2014


About the Job

Do you want to run Games Workshop Group PLC?

Are you excited by the challenge of growing our unique business?

You will need to:
Deliver a sustainable increase in return on capital
Have the right people in the right jobs at the right time
Set the operational agenda in agreement with the board and deliver it on time
Keep our owners appropriately informed
Perform the normal legal duties and responsibilities of a director

whilst championing Games Workshop’s culture and ethics.

We know being a chief executive is always hard, but this job is a humdinger!

About Games Workshop

Games Workshop is a business with a strong internal culture which means we have a very definite set of ideas, beliefs and ways of doing business. We believe that how you behave does matter, therefore, we believe that attitudes – such as honesty and integrity – are even more important than skills. We will happily teach you the skills needed for many roles if you bring a great attitude to your work.

Every staff member is dedicated to constantly making things better for our customers, whether this is by providing ever better products or delivering ever greater service. We are hard working, committed and cheerful and above all we put the needs of the business first in our decision-making.

We have a strong culture of personal development at Games Workshop and there are many resources and opportunities for both personal and professional development. If the way you behave at work and the attitudes you display fit with ours, it is highly likely you will be successful, well rewarded and happy. However, it is only fair to say that people who don’t fit with our culture, or who play at fitting, will be unhappy and consequently unsuccessful. You can read more about Games Workshop’s business culture at careers.games-workshop.com.

Other Essential Information

Closing date: Applications must be received by midnight, UK time, on Friday 10 October 2014.

Interviews: If your application is successful, you must be available for an interview on Friday 7 November 2014, in Nottingham.

How to Apply

Please write a letter telling us why you want this job. No letter, no interview.

Please send your letter to ‘Recruitment@gwplc.com’.

For those of you who missed my application before, here it is in full. 

My new logo for GW, the old one didn't have enough skulls



I am J Vomkrieg and I think I would make a great CEO of Games Workshop.

If your measure of 'great' is that a CEO should be qualified for the role, you may not agree. But if your measure of greatness is someone who will get stuck in, demonstrate passion and promote detailed programmatic specificity, then I am truly greatness incarnate.

My plans for the business are manifold and varied, well beyond the understanding of those who dwell on the internet taking pot shots at the glorious cathedral of dreams that is Games Workshop.

I will continue the de-risking of our business by removing all paid retail staff and replacing our “one man stores” with “no man stores”. Stores will contain giant vending machines that gleefully dispense product to our customer’s parents, with next to no overheads. The centrepiece of each store will be a hologram of Matt Ward that answers every question with a variation of “you should buy some Ultramarines, because Ultramarines are the best”. Putting our creative genius front and centre speaks to the heart of what we are. Am I right?

To help supplement our store we will recruit a legion of volunteers from our fanbase to mind the children, we can pay these volunteers in product and a nice hat…. We could also give them a spiffy title like “battle brother”. I have always admired the Dominion from Deep Space Nine (making a note here to sue Star Trek about the Borg) and how they controlled their clone soldiers with an addictive drug. Our product is so good we can command a legion of fan slaves with it! This makes perfect business sense as it will grow our community presence while further driving down unnecessary costs like wages.

This augurs well for our long term health and cash flow.

I will continue with your mission of spending an indecent amount of money on litigation. Spending indecent amounts of other people’s money is a passion we share. (I feel like I have another brother in you) I have already identified a few key targets that are ripe for the picking. Did you know that Peter Jackson and New Line Cinemas have been making movies based on our Hobbit Game IP? An affront to our creative skills and intellectual domain like this cannot be stomached any longer.

We must fight for our game IP regardless of the cost to our bottom line, our brands and our fans. Everyone must know who is boss! (it’s us right?). Let steal some of our hogs back (Man, I want bacon… does anyone else want bacon?)

You say we spend “far too much money spent on far too little gain” on litigation. I believe this is wrong. Are we not a proud British company? Yes, yes we are, and we should take a leaf out of the book of that great British General Sir Douglas Haig and never give up, never surrender, no matter the cost the Hun must be defeated! Like Haig, we will be heralded as visionaries and leadership for our dogged determination (And I look quite dapper in a Military uniform)(Wait, was that Haig, or Tim Allen?).

I too don’t really understand how 3D printing works and what it means for the world, but I’m sure it’s not a big deal. I have an inkjet printer at home and it sometimes blurs and blotches, so I can’t imagine 3D printing will be very good. Certainly, nothing like the highest standards ever obtained in miniature making, our flawless finecast range, perfect every time. We still do finecast don’t we?

I suggest we ignore 3D printing and try to jump ahead to 4D printing. Being at the cutting edge of the next generation of printing will position our business well for the future, regardless of profits and expenditure now. The last thing we want is to miss the wave as it crests and be smashed on the rocks of obsolescence while our crops wither and die, our dog has a limp and our guinea pigs wheek hopelessly for a nice handful of lettuce. Hungry guinea pigs do not feature in my vision of a successful business, no sir!

The mantra of ‘we recruit for attitude and not for skill’ will remain a cornerstone of my enterprise decision making. However, I pledge to take ignoring CV’s to a whole new level. My hiring policy will be based solely by looking at a picture of the potential candidates. I want a workforce that I can look at and think “these people make miniatures!”, therefore size and styling of beards will be the lynch-pin of my recruitment criteria.

I will also extend the attitude requirement to all our supporting systems. No longer will we ask for detailed requirements from IT suppliers or manufacturers. Anyone who has that GW “twinkle in the eye” (you know the one!) will get a look in. I’ve already arranged for our finances to be handled by this nice chap I met down at the pub last week.

This organisation needs me, it needs someone who can talk to corporate (like a boss), approve memos (like a boss), lead a workshop (like a boss), remember birthdays (like a boss), direct workflow (like a boss), micromanage (like a boss), promote synergy (like a boss) and swallow sadness (like a boss)

So welcome me onboard with open arms and I will lead you to the promised land. On the bright side, we both know GW is too big to fail, so what’s the worst that could happen? And if I don’t get this role I suspect my wife will be livid (she will blame you, and she's on medication, in fact she scares me sometimes, I think she's watching me now....... SEND HELP!).

Oh, and if appointed I will run Games Workshop from my home office in New Zealand. Co-locating corporate leaders is at the heart of the rot in the corporate world. Which reminds me, I will also ban shipping GW products to Australia until the Australian Government issues a formal apology for the underarm incident (Corporates can be used for social good, and this cause is a thing I hold dear).

And no Tom Kirby, you can’t stay on, there ain’t enough room in the shop for both of us. Kirbys cronies will be Vomkriegs cronies, I love cronies. (and it rhymes with ponies).

J Vomkrieg
Future Chairman and Future CEO




Tuesday, 23 September 2014

Zombicide - Monochrome paint scheme

More to come on this project, but here is Phil vs the monochromatic undead horde. 

While I will post this pic now, I'm mainly linking to the inspiration for this project. And by inspiration, I mean the person who i wholesale copied shamelessly. 

Check out the original Master of Monchrome before I post up my mediocre efforts in more detail. 

Even this picture idea is ripped off..... i have no shame


More to come in the next few days.
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